![]() ![]() You can learn more about the CopperCube 3D game engine and see it in action in the video below. Minor bug fixes and improvements in WebGL rendering code The installer is now dpiAware (meaning it also scales on highDPI screens) and supports many more languagesĬopperCube is available for download here. See the ‘advanced’ section in the JavaScript scripting reference for details ![]() Lots of new scripting functions for the editor and Win32/macOS player for doing Splitscreen, animation scripting, key emulation, mouse cursor positioning and more, contributed by by Vazahat (just_in_case). Splitscreen, Animation Scripting and more.Updated the source code for the Android client to be compilable with the latest Android Studio (Electric Eel) Android Studio Electric Eel compatibility.png icons located in the \icons folder of the editor. It’s not perfect (some controls like scrollbars and menus still have the default theme) but it’s a start.Īll icons in the editor can now be customized and now have an alpha channel. ![]() If you are interested in checking out CopperCube, you can find our complete tutorial series available here.ĬopperCube now has an (experimental) dark mode, which can be enabled under Tools -> Options. CopperCube is available for free, runs on Windows (and Linux via Wine) and is capable of targeting Mac, Windows, Android and WebGL platforms. Among other features, CopperCube 6.6 added the always popular Dark Mode for the editor. CopperCube, on of the easiet to use 3D game engines just released version 6.6. ![]()
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